From day one it was clear I'd found the opportunity to work with a team of brilliant innovators brimming with audacity, infectious enthusiasm, and obsessive attention to detail. I like that what we're doing sometimes feels indistinguishable from magic.
George is an engineering physicist with broad experience and strong intuition in electromagnetic and electro-optical systems. His expertise spans optics, imaging sensors, microelectronic design, thin-film fabrication, electrochemistry, neural stimulation, and wearable devices. He thrives on challenging multidisciplinary problems and enjoys navigating them with a combination of mathematical modeling and hands-on experimentation and measurement. His passion is to understand and elucidate what is possible to build and help build things that improve lives.
Head of Design Engineering
Bethany and Imran have spent a lot of time building a family at Humane, not just a product or service, and you can feel that energy in the office. Plus, we get to design and build cool stuff that matters everyday . . . who doesn't love building cool stuff?
Miguel is an experienced product designer and engineer. At Apple, he led the mechanical architecture for multiple generations of iPhone, continuously pushing the limits on design, engineering, and precision manufacturing techniques. He spent years inventing and developing breakthrough technologies for the iPhone, including 3D Touch and full-screen OLED displays. Miguel then started a full-service hardware design and development studio focused on early-stage startups. He led the engineering efforts on a broad range of consumer products, from mobile electronics to autonomous transportation. He is passionate about building high-quality and impactful product experiences.
I get to work with people who share the same ambitious goals—to make products people will love using. I feel good about coming to work every day.
Ken Kocienda is the Product Architect at Humane. With a Yale degree in history, a background in fixing motorcycles, teaching English in Japan, and making fine art photographs, he worked at Apple for over fifteen years. He created the touch screen typing and autocorrection system for the first iPhone and was on the software and design teams for the Safari web browser, iPad, and Apple Watch. In 2018, he wrote Creative Selection: Inside Apple’s Design Process During the Golden Age of Steve Jobs, a Wall Street Journal bestselling book.
Senior Product Design Engineer
Humane’s design team pushes the boundaries of what is technically possible and finds joy in crafting every product detail and interaction to perfection.
Aaron is a product designer who is passionate about fusing never-before-seen technologies and customer-first products. Aaron graduated from Stanford University and spent time working on products like the Pebble Time smartwatch and Microsoft Surface tablet. During his five years at Apple, he worked on part and module design for three generations of iPhones. Aaron also led technology architecture, design, and integration of iPhone’s MagSafe interface and ecosystem. He is excited about building new hardware from the ground up with brilliant coworkers at Humane.
Being at Humane is like being part of a family. We're not just committed to our goals, but to each other!
George is a retired high-school social studies teacher who has shifted to a second career dedicated to ensuring everyone at Humane has what they need to achieve their desired results. From assembly to installation, repair to relocation, and everything in between, he gets it done! His years as a classroom teacher serve him well in his new role working for a company dedicated to making a positive impact in the world.
System Integration Manager
I came here because, at its core, Humane is about people. My favorite thing is working with my peers to take on the challenge in front of us. The mission is audacious, and the team is all in.
Dietrich is an experienced systems engineering lead. With a broad background ranging from integrated circuits to medical devices to consumer electronics, he spent the past seven years at Nest as a systems lead and engineering manager, redefining the home with products such as smoke detectors, security systems, and cameras. In that position, he developed and led the team to ship multiple best-in-class products. Before Nest, he devoted himself to cardiovascular disease as the primary systems engineer developing an intravascular cardiac imaging system. He cares deeply about the products he works on and focuses on making positive, measurable impacts on peoples’ lives.
Senior Global Supply Chain Manager
Everyone shares the vision and passion to build products that will change us and make people's lives more "humane by design." Working at Humane is engaging, full of surprises, and I never stop learning.
Kelvin has over twenty years of diverse experience in automotive, consumer electronics, and accessories. He has had increasing responsibility in manufacturing, managing global ODM/JDM outsourcing, and mechanical commodities including metal, plastic, leathers, packaging, and supply chain management. He has taken the lead at Fitbit and Belkin in defining their global mechanical sourcing strategy and re-engineered their planning and inventory management processes. Kelvin is passionate about building challenging products and efficiently managing supply chain complexities.
Lead Product Design Engineer
Bethany and Imran have taken great thought and care to build a community that is welcoming and warm. I am proud of the products I help create, and I want my family to delight in using them.
Ashley has been designing and building products for over seven years. She spent four years at Apple, shipping the iPhone 6s+, then the iPhone X, and finally leading the ProjectRed color refresh of the iPhone 8 and 8+. Her favorite and most challenging project was her role as system integrator for FaceID on the iPhone X. Since Apple, Ashley has explored several different products, including a hearing aid, a smart oven, and home automation devices. Her two favorite parts of designing are when she gets her hands on the first tooled parts and when the product ships.
I chose to work at Humane to be a part of a creative, high-caliber team, working at the intersection of technology and human interaction. The culture around innovation, focus, and pursuing the impossible sets this company apart from the rest.
Jambu is a seasoned hardware engineer specializing in bringing cutting-edge wireless technologies to a wide range of consumer devices. He spent five years at Apple working on RF design, serving as the technical lead for the millimeter-wave design team and system integration for the iPhone 7, XS, and 12 Series. Outside of iPhone, he contributed towards bringing cellular to the Apple Watch, enabling mobility for a new class of wearable devices. Jambu is passionate about being at the frontier of innovation and is persistent about elevating the best user experiences.
Workplace Experience Manager
Working at Humane has been a breath of fresh air. People genuinely care about others, truly creating a family environment, while challenging themselves to do hard things, and to be better every day.
Danielle spent over 15 years in the hospitality industry in sales, business development, marketing, and events, with nearly a decade at a Michelin restaurant in Woodside, California. Danielle directed the Events department, executing events of all sizes for Silicon Valley’s top companies and high-profile individuals. With her creativity and attention to detail, Danielle is passionate about supporting the team and developing memorable experiences. She shares Humane’s values and mission to create a unique culture unparalleled in the industry.
When I stumbled upon Humane and its mission, I knew I had to join to build products that put people back in touch with ourselves, each other, and the world around us. I enjoy the creative freedom and learning from those around me every hour of every day.
Yanir started at Humane as a summer fellow in 2019, joining from Cornell University, where he studied electrical engineering and psychology and was involved in research focused on novel ways of interacting with swarms of robots and emotion regulation through technology. Before Humane, Yanir built a startup, invented automotive technologies, and shipped a variety of products—from a new way to control music to an innovative approach to meeting people. He has now joined Humane full-time as a product engineer, building the next generation of interaction with the digital world around us. Yanir is passionate about the intersection of natural human behavior and technology.
Senior Software Engineer
Building great devices involves unique skills and technologies, which presents learning opportunities that I wouldn't get elsewhere. The team genuinely helps every member thrive outside of their comfort zone.
Abhijit is a systems software engineer with a passion for consumer electronics. He comes to Humane from Amazon, where he spent six years working on Alexa products such as the Echo, Echo Spot, and the Amazon Tap. He led efforts in computer vision, audio, security, and touch, working on drivers and frameworks, which enabled rich user experiences. Before that, Abhijit studied at Georgia Tech with a concentration in Systems and Networking. He is deeply interested in developing products that can augment and improve our lives and relationships with those around us.
My favorite part of Humane is the people, their attitude, and our collaborative environment. We've got hard problems to solve and it wouldn't be possible to solve them if we took an 'us vs. them' approach. It's always 'us vs. the problem.'
Matt takes an interest in disciplines involved with the hardware engineering process. He interned on the Apple Watch hardware team, served as the sole electrical engineer at a four-person VR hardware startup, and was most recently a system lead on the Google Pixel Buds. He is excited about using his varied experiences to solve complex engineering problems in novel ways. Matt is especially passionate about building products that have a net positive impact on users' lives.
When Bethany and Imran told me what they are building at Humane, I knew that I had to be a part of it. Their vision for Humane is ambitious. They are building the future, which is exactly the type of work that excites me.
Rubén was a vice president of engineering at Apple and one of the founding leaders of the iPhone hardware team, later expanding his role to include iPad, Apple Watch, AirPods, Macintosh and all other hardware products. He founded the Wireless Design and Technology team at Apple, where he ultimately led a team of over 1,000 engineers in 26 countries at the forefront of wireless technology—from development to validation, certification, and launch. He also became the product leader for Apple TV and the last generation of Airport devices, leading multiple engineering organizations. Over his 14 years at Apple, and through his work on breakthrough hardware products like the iPhone, iPad, AirPods, and Apple Watch, Rubén helped to bring innovative network-connected devices to the masses.
I'm excited about the transparent, kind, and creative culture being cultivated at Humane and how this sensibility is also manifested in the products. I also really appreciate the level of care for staff, from safety protocols to providing lunch.
Stephanie is a curator and cultural producer with nearly a decade of experience in creative project management and interdisciplinary collaboration. Inspired by her previous career as a contemporary ballet and modern dancer, Stephanie empowers teams that bring new ideas to life and create meaningful experiences. She has successfully managed complex projects and processes at leading arts institutions, including SFMOMA and SFJAZZ, focusing on a clear and empathetic approach to systems and communication. Stephanie is passionate about the potential of creativity to foster deeper human connections.
Humane is full of curious minds that generate an energy I enjoy.
Yeun is a designer focused on brand identity and art direction. Previously she worked at Folder Studio, Commonwealth Projects, and at COLLINS where she built identity systems for brands across a wide range of industries including visual arts, music, beauty, finance, and technology.
Lead Computer Vision Architect
I joined Humane to solve interesting engineering problems that will genuinely benefit end-users and provide them an enjoyable experience. It’s great to be surrounded by talented and smart people . . . it enables swift progress and removes distractions.
Ralph is an industry leader in the fields of computer vision, computer graphics, and machine learning. He spent 18 years at Apple, during which he successfully established and led the Core Image and Core Animation software teams. In that time, he contributed to over 60 patents instrumental in the success of macOS, iOS, and iPhone camera software. After Apple, Ralph co-founded a Computer Vision Machine Learning startup focused on delivering breakthrough imaging and depth-sensing technologies in the B2B space. His passion for photography and computer graphics helped pioneer technology that has changed the way people capture images and interact with their devices.
Software Engineering Lead, Infrastructure Services
I'm excited about working on a new product offering that has the potential for such large impact. I appreciate the transparency around product development and opportunities to learn new technologies.
Naveen has extensive experience in infrastructure software engineering. Most recently, at Airbnb, he focused on cloud infrastructure, edge services, and observability. At Dropbox, Naveen led the observability team that built services for metric and event aggregation, storage, and visualization. Previously, at Apple, he held multiple positions within iCloud, eventually leading the team responsible for Apple Push Notifications and iMessage delivery. Naveen has also worked at numerous early-stage companies, including co-founding a company that built software products for enterprise data storage. Naveen is passionate about creating high-quality and highly scalable services.
Every single person here is curious, passionate and incredibly welcoming. The culture is one of openness and genuine thoughtfulness—for all we do. It's a joy to work on such a compelling vision. Plus, the snack game is strong.
Guillaume is an expert product marketer and brand builder. He spent six years at Apple working on iPad and iPhone cameras, most notably defining and delivering the original iPad Pro. He then founded a studio based in New York City, helping early-stage startups go to market. Before Humane, Guillaume led consumer marketing for Instagram Shopping, launching major bets such as native checkout and shopping from influencers. Guillaume's passion is in breaking down complex ecosystem narratives to consumers in a way that connects them emotionally to the product and the brand.
Senior Manufacturing Engineering Manager
At Humane we all have a great sense of purpose. We are aligned to our common goal, and we support each other along the way.
Keith trained as an electrical engineer and has broad expertise in electronics manufacturing, hardware quality, and project management. He has worked at leading companies in the consumer, audio, and industrial electronics spaces. He has successfully managed new product development and factory ramps for many high-volume electronics products. Keith is passionate about leading cross-functional and multi-site teams to successful business outcomes.
Head of Global Supply Chain
It’s a privilege to have the opportunity to work on technology that will disrupt our daily lives in a positive way, and to do this with a team that treats you like family is beyond amazing.
Quinn is a supply chain leader with over 20 years of experience developing and leading long-term sourcing strategies in start-ups and top-tier companies. In his most recent roles, he has successfully ramped the supply chain of small start-up companies that went public and were later acquired. He holds his bachelor’s degree in economics from Ohio State University and is passionate about building and working on new, innovative technologies that will change the world.
Senior Software Engineer
There's energy in the air from a sense of creating something completely new with enormous potential. There are no communication barriers between departments, and having trust as a core value means more transparency and access to the information we need.
Daniel is a software engineer by training and a designer at heart who combines these abilities to create valuable tools and engaging experiences. During his 14 years at Apple, he led the engineering efforts of five major releases of the iOS Photos app, helped revitalize the Xcode source editor, and was instrumental to the design and development of Scribble on watchOS and iPadOS. Daniel is passionate about exploring more natural and fluid ways to interact with technology and finding better ways to write software that ensures that these experiences are delightful and reliable.
Information Technology Lead
The culture is unlike anywhere I have worked previously; every day is an exciting new challenge. I love walking in the door every morning and feeling the excitement and energy from my colleagues.
Kyle was the second IT hire at Postmates, where he scaled the team and its capabilities. He has helped other companies build IT capabilities, both as an employee and a consultant. Kyle joined Humane because of the opportunity to start again, to build from scratch, with a new perspective. He takes pride in building tools that serve all members of an organization.
Senior Software Engineer
I share many of the same values and vision for the future as Humane. I care about building experiences that improve lives. And it's exciting to be able to contribute ideas to the solution rather than just following pre-defined specs or criteria.
Terence is an expert systems engineer who is passionate about technology innovation and problem-solving. He has supported various image processing components, including DSP, SOC, image sensors, and illuminators at Texas Instruments, InterVideo, Omnivision, and Etron. As an application lead for the past 15 years, he has specialized in embedded systems 2D and 3D image sensing performance optimization, camera system integration, and the definition of production test criteria.
Senior Talent Engagement Partner, Software
The opportunity to change the world alongside engineers and designers responsible for the most successful consumer technologies was a total no-brainer. Everything we do at Humane is driven by thoughtful intention, and everyone has a voice.
Danny is a passionate storyteller and team builder who specializes in attracting and engaging world-class talent. As a former journalist and television news anchor, Danny spent years giving a voice to the voiceless. He contributed to Emmy award winning news coverage of a massive wildfire in Ventura County, California in 2017, followed by the mudslides that devastated Santa Barbara in early 2018. Danny has also worked along California’s Central Coast to help bring awareness to the community’s student homeless crisis and to promote local animal rescue organizations. He is thrilled to be a part of the next shift between humans and computing.
Head of Brand Creative
I was drawn to Humane by the people, the incredible vision for the company, and the opportunity to focus on a singular category-changing brand experience.
Paul is a designer and creative director specializing in integrated brand, product, and service design experiences for early-stage startups and globally recognized brands, including Adidas, Adobe, EA, Google, and Sonos. Paul has spent his career developing brand and design strategies for commercial clients and continues to contribute and consult for various non-profit arts, humanities, and sciences institutions in the US and internationally.
Lead Product Design Engineer
Humane takes the same thoughtful, caring approach it uses to develop products and applies it to its employees. Every individual is a valued member of the team.
Jared is a product design engineer at Humane. Previously, he was on the iPhone Product Design team at Apple, where he productized new technologies, designed and shipped multiple product generations. Jared has also worked at GoPro and holds an MS in engineering from Stanford University.
Lead Hardware Architect
People. People. People. Humane has the best, most supportive work environment of any place I've worked.
Brian is a seasoned hardware engineer. He led sensing technologies during his 12 years at Apple, where he co-invented multi-touch alongside Imran and led input hardware technologies that spanned from Apple’s first optical mouse to 3D Touch on iPhone. Brian followed his passions of creating industry-defining hardware alongside Tony Fadell at Nest where he helped create the world’s first learning thermostat that used machine learning to observe human behavior to automatically adjust for comfort, energy use, and cost.
Head of Electrical Engineering
The team prioritizes making people feel valued and respected as much as they prioritize building innovative new technologies. At Humane, everyone’s opinion matters and everyone has a big influence. It’s a powerful feeling to work with people who listen.
Sara has over ten years of experience designing electrical systems as small as battery-powered wearables to large self-driving trucks. Before Humane, Sara co-founded a product design consultancy to help hardware companies develop and bring their products to market. While there, she worked on various projects, including wearables, appliances, medical devices, educational toys, and virtual reality accessories. Previously, Sara led the design of the Fitbit Blaze smartwatch and drive-by-wire system for Uber’s self-driving trucks. Sara cares deeply about designing products that meaningfully improve people’s lives.
Head of Hardware Program Management
The company mission drew me and made me curious to learn more. As I got to know the team, I found a culture that was exactly what I was looking for. Every individual is valued and the team is aligned on building technology that will change the world.
Jackie has an extensive background in hardware-focused program management. During her 13 years at Apple, she built a program management organization supporting the iPhone Product Design team and Interconnect Design team, supporting various products across Apple. She directly contributed to developing and successfully launching iPhone 4 and 17 subsequent iPhone models and bringing up the first-ever OLED display panel in an iPhone. Beyond iPhone, Jackie also drove major company-wide initiatives, one of which was to develop a web-based build matrix tool that has since been implemented across all product teams at Apple. Jackie is passionate about building and growing teams focused on high-quality product development.